Description

Two movement cards are played to move. The sum represents the distance forward moved; the difference represents the sideways movement (Drift).

Discussion

First introduced in the dog-sled racing game, Snow Tails, this Drift system is both thematic and gives players options for clever play. Each of the two dogs pulling the sled has a number card placed on it. The sled is moved forward by the sum of the numbers, and it must change lanes equal to the difference, in the direction of the dog that was assigned the higher number. Since players may only play one card per turn (with the card on the other dog remaining the same), careful management of the resource, and how you Drift through the course, is essential for winning play. While this system has not been used outside of Snow Tails and its successor Mush! Mush!: Snow Tails 2, we feel that it is worth including here because it shows how different movement mechanisms can be thematic, clever, and straightforward. It may well be that the close consonance between theme and mechanism is precisely why this hasn’t been reused.

Sample Games

Mush! Mush!: Snow Tails 2 (Lamont and Lamont, 2013) Snow Tails (Lamont and Lamont, 2008)

描述

打出两张移动卡来进行移动。总和代表向前移动的距离;差值代表侧向移动(漂移,Drift)。

讨论

这种漂移系统首先在狗拉雪橇竞速游戏《Snow Tails》中引入,既符合主题,又为玩家提供了巧妙玩法的选择。拉雪橇的两只狗每只都有一张数字卡放在上面。雪橇向前移动的距离是数字的总和,并且必须根据分配给较高数字的狗的方向改变车道,车道数等于差值。由于玩家每回合只能打出一张卡(另一只狗上的卡保持不变),仔细管理资源以及如何在赛道上漂移对于获胜至关重要。虽然这个系统在《Snow Tails》及其续作《Mush! Mush!: Snow Tails 2》之外没有被使用,但我们认为值得在这里包括它,因为它展示了不同的移动机制如何既符合主题、巧妙又直截了当。也许正是主题与机制之间的紧密一致性,导致它没有被重复使用(因为它太独特了)。

游戏范例

Mush! Mush!: Snow Tails 2 (Lamont and Lamont, 2013) - 《Mush! Mush!: Snow Tails 2》 Snow Tails (Lamont and Lamont, 2008) - 《北极拉力》