Description

The game takes place on Multiple Maps which are connected at defined points.

Discussion

This mechanism is implemented in Iron Dragon, a rail game set in a fantasy world. Trains may run through the main board or transition to a special Underground map. The two are connected at specific points, which can make for interesting route building. Khronos has multiple boards, but these are connected in time rather than space. Tey represent three different ages of the same region, and actions that are taken on older boards, like building structures, can ripple through into the future boards. Fische Fluppen Frikadellen is a trading game that may be played by up to 15 players on three maps placed at separate places in the room. Each board is played individually—turns are not synced between boards—and players may move from board to board under certain circumstances, taking their goods with them in an attempt to make better deals. When arriving at a new board, they are inserted into the turn order. Players move around each map visiting individual stores for buying and selling, and prices fluctuate independently (Illustration 10.10). Having Multiple Maps forces players to approach the geometry of the situation in a different way. It may present shortcuts or advantages that need to be evaluated in the context of the cost to take advantage of them. It also allows the designers to create more complex structures.

Sample Games

Buck Rogers: Battle for the 25th Century (Grubb, 1988) Fische Fluppen Frikadellen (Friese, 2002) Iron Dragon (Bromley and Wham, 1994) Khronos (Urbon and Vialla, 2006) World in Flames (Pinder and Rowland, 1985) Illustration 10.10  The board in Buck Rogers: Battle for the 25th Century. Fleets and planets are moved on the solar system map in the upper center. When a fleet is in the same space as a planet or asteroid, ground forces may be landed onto the larger map for that object.

描述

游戏在多个地图(Multiple Maps)上行,这些地图在定义的点连接。

讨论

这种机在《Iron Dragon》中得到实现,这是一个设定在幻想世界中的铁路游戏。火车可以穿过主版图或过渡到特殊的地下地图。两者在特定点连接,这可以进行有趣的路线构建。《Khronos》有多个版图,但它们是在时间上连接而不是空间上。它们代表同一地区的三个不同时代,在旧版图上采取的行动,如建筑结构,可以波及到未来的版图。《Fische Fluppen Frikadellen》是一款交易游戏,最多可由15名玩家在房间不同位置的三个地图上进行。每个版图单独游玩——回合在版图之间不同步——并且玩家可以在某些情况下从一个版图移动到另一个版图,带上他们的货物试图达成更好的交易。到达新版图时,他们被插入到回合顺序中。玩家在每个地图周围移动,访问各个商店进行买卖,价格独立波动(插图10.10)。拥有多个地图迫使玩家以不同的方式处理几何情况。它可能会提供捷径或优势,需要在利用它们的成本背景下进行评估。这也允许设计师创建更复杂的结构。

游戏范例

Buck Rogers: Battle for the 25th Century (Grubb, 1988) - 《Buck Rogers: Battle for the 25th Century》 Fische Fluppen Frikadellen (Friese, 2002) - 《Fische Fluppen Frikadellen》 Iron Dragon (Bromley and Wham, 1994) - 《Iron Dragon》 Khronos (Urbon and Vialla, 2006) - 《Khronos》 World in Flames (Pinder and Rowland, 1985) - 《World in Flames》 插图10.10 《Buck Rogers: Battle for the 25th Century》中的版图。舰队和行星在上方中心的太阳系地图上移动。当舰队与行星或小行星在同一空间时,地面部队可以降落到该物体的较大地图上。