Quartz 4

Home

❯

Resolution

index

Jan 27, 20261 min read

Resolution

  • High Number
  • Stat Check
  • Critical Hits and Failures
  • Combat Results Table
  • Die Icons
  • Card Play
  • Rock, Paper, Scissors
  • Prisoner’s Dilemma
  • Alternate Removal
  • Physical Action
  • Static Capture
  • Enclosure
  • Minimap
  • Force Commitment
  • Voting
  • Player Judge
  • Targeted Clues
  • Tiebreakers
  • Dice Selection
  • Action Speed
  • Rerolling and Locking
  • Kill Steal
  • Hot Potato
  • Flicking
  • Stacking and Balancing
  • Neighbor Scope

判定 (Resolution)

  • 高数值
  • 属性检定
  • 暴击与失误
  • 战斗结果表
  • 骰子图标
  • 卡牌打出
  • 石头、剪刀、布
  • 囚徒困境
  • 替代移除
  • 物理动作
  • 静态捕获
  • 包围
  • 小地图
  • 兵力投入
  • 投票
  • 玩家裁判
  • 定向线索
  • 平局决胜
  • 骰子选择
  • 行动速度
  • 重掷与锁定
  • 抢人头
  • 烫手山芋
  • 弹指
  • 堆叠与平衡
  • 邻居范围

26 items under this folder.

  • Jan 27, 2026

    Action Speed

    • Jan 27, 2026

      Alternate Removal

      • Jan 27, 2026

        Card Play

        • Jan 27, 2026

          Critical Hits and Failures

          • Jan 27, 2026

            Dice Selection

            • Jan 27, 2026

              Die Icons

              • Jan 27, 2026

                Enclosure

                • Jan 27, 2026

                  Flicking

                  • Jan 27, 2026

                    Force Commitment

                    • Jan 27, 2026

                      High Number

                      • Jan 27, 2026

                        Hot Potato

                        • Jan 27, 2026

                          Kill Steal

                          • Jan 27, 2026

                            Minimap

                            • Jan 27, 2026

                              Neighbor Scope

                              • Jan 27, 2026

                                Physical Action

                                • Jan 27, 2026

                                  Player Judge

                                  • Jan 27, 2026

                                    Prisoner’s Dilemma

                                    • Jan 27, 2026

                                      Ratio Combat Results Table

                                      • Jan 27, 2026

                                        Rerolling and Locking

                                        • Jan 27, 2026

                                          Rock, Paper, Scissors

                                          • Jan 27, 2026

                                            Stacking and Balancing

                                            • Jan 27, 2026

                                              Stat Check

                                              • Jan 27, 2026

                                                Static Capture

                                                • Jan 27, 2026

                                                  Targeted Clues

                                                  • Jan 27, 2026

                                                    Tiebreakers

                                                    • Jan 27, 2026

                                                      Voting


                                                      Created with Quartz v4.5.2 © 2026

                                                      • GitHub
                                                      • Discord Community